Pikmin 4 is constructed on Unreal Engine

As broadly adopted because the Unreal Engine has all the time been amongst sport builders throughout the business, very hardly ever do you see Nintendo’s first celebration titles being developed utilizing the engine, though there are exceptions to each rule. And the exception to this can be a slightly weird one.

pikmin 4, apparently, it was constructed on the Unreal Engine (though it is not clear which model of the engine was used). The identical was confirmed by way of info included on the again of sport obtain playing cards, which are actually out there at Japanese retailers (noticed and shared by @Genki_JPN on Twitter).

Notably, this is not the primary Nintendo title to have used the Unreal Engine. The Nintendo Swap platformer of 2019 The Craft World of Yoshi was additionally created utilizing Epic Video games’ growth toolset, though it was developed by third-party studio Good Really feel, Pikmin 4 is a very internally developed sport.

Pikmin 4 will probably be launched on July 21 for Nintendo Swap.


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