League of Legends Patch Notes – 13.14 lastly provides Naafiri and Enviornment

League of Legends patch 13.14 is necessary my pals – belief me i acquired the replace in a phrase doc and that is Very of pages. The brand new MOBA champion, Naafiri, will lastly be launched to the general public, in addition to Enviornment, the brand new 2v2v2v2 mode of League of Legends.

There’s so much to disclose in 13.14, however the largest additions are, after all, Naafiri and Soul Fighter. Naafiri, a Darkin mid-lane doggo with a ardour for looking enemies, is completely my favourite champion of the 12 months thus far. Except for the truth that her equipment actually spawns extra puppies to chase down the enemy staff, you possibly can pet her utilizing the outdated cursor everyone knows and love. Actually, that is the spotlight proper there.

Soul Fighter, nevertheless, is the principle occasion this summer time. Drawing inspiration from the likes of Road Fighter, it’s accompanied by a model new 2v2v2v2 mode, Enviornment. The skins look gorgeous (I Want Samira’s) and the stage is about for an occasion fairly not like another.

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Buffs and nerfs to champions

Except for the brand new occasion and our cute furry midlaner, there is a host of buffs and nerfs for champions throughout the Rift. Because of his recognition in professional play, the likeable however chaotic Milio is getting some much-needed nerfs, significantly to his passive, and at decrease ELOs, Hecarim and Jax have been hammered attempting to knock down their armor and respectively.

So far as buffs go, good outdated Lissandra is getting some buffs to her equipment, in addition to some new Thrall mechanics. Volibear can be lastly getting an influence increase, with W granting extra therapeutic over time.

A League of Legends patch 13.14 infographic showing all the buffs and nerfs to champions and items, as well as the new skins and champion Naafiri

League of Legends Patch Notes – Replace 13.14

Under are the champion buffs and nerfs from Riot’s League of Legends patch notes, in any other case we would be right here for a very long time, Very lengthy.

Champion buffs


D – The Darkin Blade

  • First Casting Harm: 10/30/50/70/90 (+60/65/70/75/80% dc) ⇒ 10/25/40/55/70 (+60/70/80/90/100% dc ) (Notice: This can be a 0/100/100/100/100 AD buff. Q’s second solid will nonetheless deal 25% extra base harm, and Q’s third solid will nonetheless deal 50% extra.)
  • Minion Harm Modifier: 55% ⇒ 55/60/65/70% (ranges 1/6/11/16)


W – Pale Waterfall

  • Defend Power: 40/55/70/85/100 (+25% AP) (+9% bonus well being) ⇒ 45/60/75/90/105 (+30% AP) (+9% bonus well being)
  • Magic Harm per Sphere: 18/30/42/54/66 (+15% AP) ⇒ 18/30/42/54/66 (+18% AP)


Passive – Iceborn Subjugation

  • Slave Motion: Slaves will pause in the previous few frames earlier than exploding ⇒ Slaves will proceed to chase their targets till they explode
  • New – Can not Disguise: Slaves will now comply with enemies in Brush in the event that they had been already being chased by the slave
  • New – IC(E) You are Coming: Slaves are revealed to enemies by means of the fog of conflict

D – Shard of ice

  • Sluggish Apply: Q will sluggish the primary enemy hit ⇒ Q will now sluggish all enemies hit
  • Ice Shard Missile: Q will hearth from location after throw as an alternative of earlier than throw

R – Frozen Tomb

  • Heal Quantity: 90/140/190 (+25% AP) (elevated by 0-100% primarily based on lacking well being) ⇒ 100/150/200 (+55% AP) (elevated by 0-100% primarily based on lacking well being lacking) (Notice: Max Heal worth will now be at 30% or much less well being as an alternative of 0% well being.)
  • Harm and sluggish utility fee: 4 instances per second ⇒ 16 instances per second
  • Sprint Interactions: Barely up to date logic round stopping dashes


D – Deceive

  • Bonus bodily harm: 25/35/45/55/65 (+50% bonus assault harm) ⇒ 25/35/45/55/65 (+60% bonus assault harm)
  • Bonus Backstab Crucial Harm: 40% ⇒ 55%
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R – Hallucinations

  • Prowler’s Claw bugfix: Prowler’s Claw passive will now appropriately apply to Shaco’s clone

Bug fixes

  • Not So Quick Dragon: Shaco’s packing containers will not immediately die from Hextech Dragon’s Lightning AoE
  • No extra Zip Zap – Zero’s Q shells will now deal the correct quantity of injury to Shaco’s packing containers


D – Twin chunk

  • Bonus bodily harm: 20/35/50/65/80% assault harm (+25% means energy) ⇒ 20/40/60/80/100% assault harm (+25% means energy)
  • New – Elevated Assault Velocity: Shyvana’s subsequent two assaults have 40/45/50/55/60% elevated assault pace
  • Cooldown: 7/6.5/6/5.5/5 seconds ⇒ 8/7.5/7/6.5/6 seconds

E – Breath of flame

  • Bonus magic harm on hit in opposition to marked targets: 3% goal’s most well being ⇒ 3% goal’s most well being (+1% per 100 AD bonus)


Passive – The Relentless Storm

  • Lightning Claws Magic Harm: 11-60 (primarily based on degree) (+40% AP) ⇒ 11-60 (primarily based on degree) (+50% AP)

Q – Thunderous Smash

  • QoL Replace: Mounted a hitch on Volibear’s auto assaults after stun at excessive assault speeds.

W – Frenzied Maul

  • Heal: 20/35/50/65/80 (+8/10/12/14/16% of lacking well being) ⇒ 20/35/50/65/80 (+8/11/14/17/20% of lacking well being lack of well being)


Fundamental stats

Base Mana: 459 ⇒ 400

Passive – Mana Surge

  • Cooldown: 12 seconds ⇒ 16 seconds
  • New – Two for One: Mana Surge cooldown is now lowered by two seconds when killing a unit
  • New – Tower is Energy: Hitting turrets now triggers Mana Surge

R – Ceremony of the Arcanum

  • Variety of flips: 3/4/5 ⇒ 4/5/6
  • Magic Harm: 200/250/300 (+45% AP) ⇒ 180/230/280 (+40% AP)
  • New – Successive Snipers: If a champion is struck by lightning, subsequent lightning bolts will deal a further 20/25/30 (+5% AP) harm (Notice: This is applicable to any variety of champions hit by lightning, so for those who hit one or 5 you’ll solely obtain as much as one stack per solid)


Passive – Backyard of Thorns

  • Harm to crops attributable to space spells: 4 ⇒ 3
  • Ranged autoattack harm to crops: 4 ⇒ 5
  • Plant Harm to Monsters: 150% harm to non-epic monsters ⇒ 40-100 bonus magic harm to all monsters (scales with champion degree)

W – Rampant Development

  • Seeds on first rank-up: 1 ⇒ 2

E – Seize the roots

  • Flash Interplay: E not prevents Zyra from utilizing Flash throughout casting time

R – Backbone crooked

  • Harm utility fee: 4 instances per second ⇒ 16 instances per second
  • Throwing logic: Zyra will stroll to the placement the place her R was thrown ⇒ Zyra will instantly throw her R at its most vary
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Nerf pattern


W – Spirit of Terror

  • Armor and Magic Resist Bonus: 15/20/25/30/35 ⇒ 5/10/15/20/25


E – Counterattack

  • Cooldown: 14/12.5/11/9.5/8 seconds ⇒ 15/13.5/12/10.5/9 seconds

R – Grand Grasp of Arms


D – Place waste

  • Magic Harm: 45/62.5/80/97.5/115 (+35% AP) ⇒ 43/61/79/97/115 (+35% AP)
  • Monster Harm Modifier: 95% ⇒ 100%

E – Contaminate

  • Mana restore on enemy knockdown: 15/25/35/45/55 ⇒ 10/20/30/40/50


Fundamental stats

  • Base Well being: 580 ⇒ 610
  • Base Armor: 26 seconds ⇒ 29

D – Dance of the Arrows

  • Bodily Harm: 50/75/100/125/150 (+75% bonus assault harm) ⇒ 40/65/90/115/140 (+75% bonus assault harm)
  • Cooldown: 8 seconds ⇒ 9 seconds


Passive – On Hearth!

  • Burn Harm: 25-80 (primarily based on degree) (+20% AP) ⇒ 15-50 (primarily based on degree) (+20% AP)

E – Heat hugs

  • Bonus Motion Velocity: 15/17.5/20/22.5/25% ⇒ 12/14/16/18/20%


W – Dig

  • Bodily Harm: 55/70/85/100/115 (+80% bonus assault harm) ⇒ 50/65/80/95/110 (+80% bonus assault harm)

E – Livid chunk

  • Bodily Harm: 55/60/65/70/75 (+85% bonus assault harm) ⇒ 5/10/15/20/25 (+70% complete assault harm)


Fundamental stats

Passive: Break the mould

  • Steal Armor and Magic Resist: 3% ⇒ 2%
  • Minimal Armor Steal and Magic Resist: 1.25-3 (primarily based on champion degree) ⇒ 0.8-2 (primarily based on champion degree)
  • Most Armor Steal and Magic Resist: 15% ⇒ 10%
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Fundamental stats

  • Well being regen each 5 seconds: 7 ⇒ 6

D – Ferocity

  • Crucial Hit Harm Conversion: 95% ⇒ 75%

League of Legends patch 13.14 pores and skin


  • Soul Struggle Lux
  • Soul Fighter Naafiri
  • Soul Fighter Pyke
  • Samira soul fighter
  • Soul Fighter Sept
  • Status Soul Warrior Pyke
  • Star Guardian Senna

A purple wolf with blue feather-like frills around his neck stands proud as confetti falls around him


  • Soul Struggle Lux
  • Soul Fighter Naafiri
  • Soul Fighter Pyke
  • Soul Fighter Sept
  • Star Guardian Senna

With Naafiri now formally within the recreation and Soul Fighter on the horizon, it is price testing our LoL tier listing so that you’re ready for the risks that lurk within the Rift. We even have an inventory of all upcoming League of Legends skins, so you do not miss out on creating nice new appears.

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