Full Void overview: A cinematic platformer that channels the spirit of One other World

After I look again on a lot of the cinematic platformers I’ve performed just lately, it isn’t the latter a part of the style title that I keep in mind essentially the most, however the first. The luxurious vistas of your Planet Of Lanas, the eerie backdrops of your Somervilles, and the gooey, malleable monstrosities of your Insides. These dramatic moments linger within the reminiscence far longer than their respective runs and jumps, and if it is an actual platforming problem I am after, I often look elsewhere, buying and selling cinematic for motion together with your Rayman, Trines and Oris.

Full Void, then again, is a cinematic run and bounce that manages to strike a pleasant steadiness between the 2 sides of its character. Following the One other World college of attractive pixel artwork meets one foot incorrect and also you’re lifeless type platformer (albeit with a way more beneficiant checkpoint than its 1991 supply materials), there’s actual athleticism to your teenage hero’s journey to take down a domineering AI, making its intricate leaps and bounds as memorable as its set items.

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After all, it isn’t fully clear at first what your little hooded hero is as much as. After tumbling down an eerie, virtually apocalyptic empty river financial institution, pursued by what seem like the evil cousins โ€‹โ€‹of Half-Life’s Vortigaunts, your first and solely thought is to flee. You will climb rooftops and descend into lethal slippery sewers to get previous them, slowly attending to grips with its slightly stiff (however nonetheless very responsive) 4 motion ranges and the timing of its rigorously plotted chase sequences.

For essentially the most half, its puzzle-based platforming is a typical journey. Dodge the recent blasts of steam that shoot out of cracked pipes at intermittent intervals, barbar your method by means of harmful gaps as lethal spider-bots patrol beneath you. You understand the drill. Now and again you will have to show just a few valves and twist just a few knobs to disable a few of these hazards, however get it incorrect or get too near an enemy and you will be handled to a close-quarters loss of life scene in a lot the identical mildew as One other World. Okay, treaty is maybe the incorrect phrase right here, however the builders of OutOfTheBit have clearly paid shut consideration to their exquisitely animated deaths and have injected an actual sense of hazard into this world that you’d in any other case solely see at arm’s size.


A boy stops in front of a watery drain in a sewer in Full Void

Every venue is fantastically lit and animated, and all exude their very own mischievous vibe. | Picture credit score: docemas Shotgun/OutOfTheBit Ltd

A boy runs past a park with many children playing in Full Void

Transient flashback sequences fill out a part of the story, however Full Void retains most of its playing cards very near its chest. | Picture credit score: docemas Shotgun/OutOfTheBit Ltd

Fortunately, Full Void’s checkpoint is much extra beneficiant than even the current anniversary editions of One other World, and can usually take you again to the beginning of a selected puzzle for those who die. There are occasions when he can nonetheless appear a bit stingy on this respect, respawning you additional again than you need, however fortunately this hasn’t occurred fairly often. Apart from, the answer was often fairly clear after that first mess. There was actually just one sequence the place I felt like I used to be repeatedly banging my head towards the wall – an sudden stealth part in a lab – however the penny lastly dropped after a few tries. Sure, there are a few prompt fatalities that may appear notably mischievous – and generally downright unpredictable (I am you, you large library worm) – however I can tolerate slightly rote studying from time to time while you’re simply a total operating time of simply over two hours.

Even Full Void’s puzzle-platforming chops get much more fascinating when you escape the sewers and reclaim your personal little robotic pal from an deserted facility. Thanks to some transient flashback scenes, it is clear that your now-absent mom performed a component within the creation of the AI, and turning your now-robotic oppressors the other way up with considered one of their very own provides the plot a satisfying comeback arc. Your bot buddy can solely be deployed on set terminals, I ought to observe, however the programming in actions and actions to be carried out, usually whereas coping with your human-based puzzles in tandem, makes for a satisfying and refreshingly cerebral cinematic for all of the leaping bodily, the crawling by means of vents, climbing ladders and operating by means of empty practice automobiles you are doing elsewhere. Sadly, because of the sport’s quick runtime, the bot’s talents by no means get to evolve a lot, however OutOfTheBit does a superb job of compacting as a lot selection into the sport’s second act as doable.

A boy programs a small robotic sphere to perform actions in a laboratory in Full Void

If you’re programming your droid, a grid display screen seems so you may decide the right course and order of required actions. | Picture credit score: docemas Shotgun/OutOfTheBit Ltd

It is a enjoyable little journey, and my solely detrimental is that it is solely actually proper on the finish, the place you lastly perceive why you are right here and what you’ve got been working in the direction of all this time. Full Void has greater than sufficient adrenaline coursing by means of its veins to hold you thru its climactic finale, however because the menace of its tense chases and Vortigaunt put on off, it begins to lose some momentum. You are merely on the lookout for an exit at this level, and even while you discover one it isn’t fully clear the place you are heading or why.

Nonetheless, it does not take lengthy to search out out, and performed in a single sitting, Full Void has sufficient ups and downs to maintain your curiosity, properly, piqued. Its fascinating pixel artwork and moody soundtrack set the proper tone for this dystopian journey, and its eager sense of problem provides it the chew so many different cinematic platformers usually lack. Contemplating the builders’ earlier work has been restricted to compilations of cell and arcade video games, that is a powerful debut in a brand new style for the OutOfTheBit crew, and I hope we get to see extra from them sooner or later (though sure). hopefully not overrun by AI Vortigaunt monsters).


This overview is predicated on a retail construct of the sport offered by developer OutOfTheBit Ltd.

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