At Sony’s PlayStation Showcase in Might of this yr, Bungie introduced Marathon, a PvPvE shooter revival of the previous franchise, and whereas it naturally turned quite a lot of heads with the sport’s announcement trailer, it additionally made clear that the mission continues to be within the early phases of growth. The developer has, in fact, continued to coach employees to increase the workforce engaged on the sport and just lately added one other key function within the course of.

Andrew Witts, who was beforehand the Lead Multiplayer Designer of Infinite halo earlier than leaving 343 Industries in March of final yr, just lately revealed on Twitter that he has joined Bungie and can function Gameplay Design Director at Marathon.

“Everybody has been so welcoming and sort,” Witts wrote. “I’m thrilled to be working with this sensible and extremely proficient workforce.”

Previous to Infinite haloWitts additionally labored at Boss Key Productions as a senior recreation designer Breakers of the legislationprevious to which he was a recreation designer on The siege of Rainbow Six at Ubisoft Montreal.

Marathon is at present in growth for PS5, Xbox Sequence X/S and PC.


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