Developer Frictional Video games has revealed that it is trying to develop the number of its video games and, in flip, is trying to reduce on horror video games. The studio, talking to 80.lv mentioned they needed to “give extra consideration to different emotional qualities”.
“Though all of our video games have been horror indirectly, what we actually attempt to do is get some sort of playable immersion,” mentioned Frictional Video games Inventive Director Thomas Grip. “We wish to give the participant some sort of immersive fantasy, whether or not it is a (WWI) soldier trapped in a bunker or a robotic stranded on the backside of the ocean.
“Horror video games after all are the place feelings are entrance and middle. Video games actually excel at this. Nevertheless, we’re additionally exploring themes exterior of creating issues creepy.”
Frictional Video games is well-known for its horror video games, which embody Amnesia: The Darkish Descent, SOMAand extra just lately, Amnesia: the bunker. Grip says the studio desires to discover different feelings as properly, relatively than taking core concepts and utilizing them in a horror sport, as he did, for instance, with the idea of consciousness in SOMA.
“For future tasks, I believe we’ll cut back the horror points a bit to focus extra on different emotional qualities,” mentioned Grip. “I am assured these video games will nonetheless really feel like Frictional. Immersion, private journey, and a holistic view are what I contemplate the hallmarks of a Frictional sport, not simply horror as such.”
The most recent model of Frictional Video games, Amnesia: the bunker, was launched in June. In our evaluation of the sport, we discovered it to be the very best title within the collection Amnesia collection since then Amnesia: The Darkish Descenton account of its use of environmental design and mechanics, and its use of darkness.
Amnesia: the bunker is on the market on PC, PS4, Xbox One and Xbox Collection X/S.